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Simulating Weight in VR
July 25, 2016
When designing for virtual reality, we can’t take anything for granted—even the most basic interactions.
VR is Ready for Consumers, Are You Ready for It?
March 31, 2016
A look at the capabilities (and limitations) of the current generation of VR devices.Read more
Need a fast VR prototype? WebVR might be the answer.
October 13, 2016
A VR physics experimentRead more